HEAVY GEAR -- WAR ZONE

GAME SESSION

Introduction
Session Preparations
     Environment
     Props and Music
     Using Player's Interests
     Using Player's Weaknesses
Session Running
     Suspension of Belief
     Use of Details
     Keeping Tone
     Inserting Humor
     Regaining Tone
Enemy Reactions
Party Splitting
Character Killing and Saving
Rulebooks
GM Problem Fixing
 
 

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